Interface IGeneratorUnitTargetSequence
Assembly: cs.temp.dll.dll
Syntax
public interface IGeneratorUnitTargetSequence : IEntity, IInjectable
Properties
generatorUnitTargets
Declaration
IGeneratorUnitTargetData[] generatorUnitTargets { get; }
Property Value
generatorUnitTargetSequenceData
Declaration
IGeneratorUnitTargetSequenceData generatorUnitTargetSequenceData { get; }
Property Value
Methods
GetGeneratorUnitTarget(Int32)
Declaration
IGeneratorUnitTargetData GetGeneratorUnitTarget(int targetIndex)
Parameters
Type |
Name |
Description |
Int32 |
targetIndex |
|
Returns
GetGeneratorUnitTargetAmount(Int32)
Declaration
int GetGeneratorUnitTargetAmount(int targetIndex)
Parameters
Type |
Name |
Description |
Int32 |
targetIndex |
|
Returns
GetGeneratorUnitTargetIndex(Int32)
Declaration
int GetGeneratorUnitTargetIndex(int units)
Parameters
Returns
GetProgression(Int32)
Returns the percentage progression that the player has towards the next target based on the current
.
Declaration
float GetProgression(int units)
Parameters
Type |
Name |
Description |
Int32 |
units |
The current number of generator units the player has.
|
Returns