Interface ICollectorData
Contains the definition of a specific ICollectorEntity. This is best described as, "which collector is this?" This is the data that is likely to be constant when building ICollectorEntityData. The ICollectorBalanceData is likely to change from IStage to IStage, unlike the ICollectorData. See ICollectorEntity.
Namespace: IdleKit.Gameplay
Assembly: cs.temp.dll.dll
Syntax
public interface ICollectorData : IBaseCollectorData, IData, IModifiableData