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    Class CurrencyAvailableActivationConditionData

    Inheritance
    Object
    BasePlotPointActivationConditionData
    CurrencyAvailableActivationConditionData
    Implements
    IPlotPointActivationConditionData
    IPlotPointData
    IData
    Inherited Members
    BasePlotPointActivationConditionData._id
    BasePlotPointActivationConditionData.Id
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CurrencyAvailableActivationConditionData : BasePlotPointActivationConditionData, IPlotPointActivationConditionData, IPlotPointData, IData

    Constructors

    CurrencyAvailableActivationConditionData(CurrencyAvailableActivationConditionData)

    Declaration
    public CurrencyAvailableActivationConditionData(CurrencyAvailableActivationConditionData data)
    Parameters
    Type Name Description
    CurrencyAvailableActivationConditionData data

    CurrencyAvailableActivationConditionData(String)

    Declaration
    public CurrencyAvailableActivationConditionData(string id)
    Parameters
    Type Name Description
    String id

    Fields

    _currencyId

    Declaration
    protected string _currencyId
    Field Value
    Type Description
    String

    Properties

    CurrencyId

    Declaration
    public virtual string CurrencyId { get; }
    Property Value
    Type Description
    String

    Methods

    CreateCondition()

    Declaration
    public override IPlotPointActivationCondition CreateCondition()
    Returns
    Type Description
    IPlotPointActivationCondition
    Overrides
    BasePlotPointActivationConditionData.CreateCondition()

    Implements

    IPlotPointActivationConditionData
    IPlotPointData
    IData
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