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    Class CurrencyAvailableActivationCondition

    Inheritance
    Object
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>
    CurrencyAvailableActivationCondition
    Implements
    IPlotPointActivationCondition
    IInjectable
    Inherited Members
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>._id
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>.DataId
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>._actionService
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>._plotPointService
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>._dataService
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>._plotPointActivationConditionData
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>.PlotPointActivationConditionData
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>.Inject(IResolver)
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>.FireConditionMet()
    BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>.Cleanup()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CurrencyAvailableActivationCondition : BasePlotPointActivationCondition<CurrencyAvailableActivationConditionData>, IPlotPointActivationCondition, IInjectable

    Constructors

    CurrencyAvailableActivationCondition(String)

    Declaration
    public CurrencyAvailableActivationCondition(string id)
    Parameters
    Type Name Description
    String id

    Methods

    OnCurrencyAvailable(CurrencyAvailableAction)

    Declaration
    protected virtual void OnCurrencyAvailable(CurrencyAvailableAction currencyAvailableAction)
    Parameters
    Type Name Description
    CurrencyAvailableAction currencyAvailableAction

    Subscribe()

    Declaration
    public override void Subscribe()
    Overrides
    IdleKit.Gameplay.BasePlotPointActivationCondition<IdleKit.Gameplay.CurrencyAvailableActivationConditionData>.Subscribe()

    Unsubscribe()

    Declaration
    public override void Unsubscribe()
    Overrides
    IdleKit.Gameplay.BasePlotPointActivationCondition<IdleKit.Gameplay.CurrencyAvailableActivationConditionData>.Unsubscribe()

    Implements

    IPlotPointActivationCondition
    IInjectable
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