Show / Hide Table of Contents

    Class CollectorStateChangedAction

    Called each time the ICollectorEntity changes IGeneratorState

    Inheritance
    Object
    EntityAction
    BaseCollectorAction
    BaseCollectorStateChangedAction
    CollectorStateChangedAction
    Inherited Members
    BaseCollectorStateChangedAction.PreviousState
    BaseCollectorStateChangedAction.ResetAction()
    BaseCollectorAction.BaseCollectorEntity
    EntityAction._typesToDispatchAs
    EntityAction.TypesToDispatchAs
    EntityAction.Entity
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CollectorStateChangedAction : BaseCollectorStateChangedAction

    Constructors

    CollectorStateChangedAction()

    Declaration
    public CollectorStateChangedAction()
    Back to top Copyright © 2020 East Side Games Inc.