Show / Hide Table of Contents

    Class BaseCollectorStateChangedAction

    Inheritance
    Object
    EntityAction
    BaseCollectorAction
    BaseCollectorStateChangedAction
    CollectorStateChangedAction
    GeneratorStateChangedAction
    Inherited Members
    BaseCollectorAction.BaseCollectorEntity
    EntityAction._typesToDispatchAs
    EntityAction.TypesToDispatchAs
    EntityAction.Entity
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class BaseCollectorStateChangedAction : BaseCollectorAction

    Properties

    PreviousState

    The prior Generator IGeneratorState

    Declaration
    public IGeneratorState PreviousState { get; set; }
    Property Value
    Type Description
    IGeneratorState

    Methods

    ResetAction()

    Declaration
    public override void ResetAction()
    Overrides
    EntityAction.ResetAction()
    Back to top Copyright © 2020 East Side Games Inc.