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    Struct AscensionRewardGroup

    A reward group contains a list of rewardIds and a certain AscensionScoreRequired is required before the IReward can be granted.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.GetType()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public struct AscensionRewardGroup

    Constructors

    AscensionRewardGroup(Double, String[])

    Declaration
    public AscensionRewardGroup(double ascensionScoreRequired, string[] rewardIds)
    Parameters
    Type Name Description
    Double ascensionScoreRequired
    String[] rewardIds

    Properties

    AscensionScoreRequired

    Declaration
    public double AscensionScoreRequired { get; }
    Property Value
    Type Description
    Double

    RewardIds

    Declaration
    public string[] RewardIds { get; }
    Property Value
    Type Description
    String[]
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