Show / Hide Table of Contents

    Class PrefabReference

    Inheritance
    Object
    AddressableAssetReference<GameObject>
    PrefabAssetReference
    PrefabReference
    Implements
    IAssetReference<GameObject>
    Inherited Members
    PrefabAssetReference.LoadAssetAsync(Action<IAssetReference<GameObject>>)
    PrefabAssetReference.Instantiate(Transform)
    PrefabAssetReference.ValidateAsset(UnityEngine.Object)
    PrefabAssetReference.ValidateAsset(String)
    AddressableAssetReference<GameObject>.AssetKey
    AddressableAssetReference<GameObject>._cachedAsset
    AddressableAssetReference<GameObject>.Asset
    AddressableAssetReference<GameObject>.HasAsset
    AddressableAssetReference<GameObject>.IsLoaded
    AddressableAssetReference<GameObject>.TryGetAddressableAddress()
    AddressableAssetReference<GameObject>.LoadAsync(Action<GameObject>)
    AddressableAssetReference<GameObject>.UnloadAsset()
    Namespace: IdleKit.Core
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public class PrefabReference : PrefabAssetReference, IAssetReference<GameObject>

    Constructors

    PrefabReference(GameObject)

    Declaration
    public PrefabReference(GameObject asset)
    Parameters
    Type Name Description
    GameObject asset

    Implements

    IAssetReference<TAsset>
    Back to top Copyright © 2020 East Side Games Inc.