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    Class LoggingEnvironmentConfigAssetReference

    Inheritance
    Object
    AddressableAssetReference<ScriptableObject>
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>
    ScriptableObjectReference<ISingleDataProvider<ILoggingEnvironmentConfig>>
    LoggingEnvironmentConfigAssetReference
    Implements
    IAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>
    Inherited Members
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>.Asset
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>.LoadAssetAsync(Action<IAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>>)
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>.Instantiate(Transform)
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>.ValidateAsset(UnityEngine.Object)
    ScriptableObjectAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>.ValidateAsset(String)
    AddressableAssetReference<ScriptableObject>.AssetKey
    AddressableAssetReference<ScriptableObject>._cachedAsset
    AddressableAssetReference<ScriptableObject>.HasAsset
    AddressableAssetReference<ScriptableObject>.IsLoaded
    AddressableAssetReference<ScriptableObject>.TryGetAddressableAddress()
    AddressableAssetReference<ScriptableObject>.LoadAsync(Action<ScriptableObject>)
    AddressableAssetReference<ScriptableObject>.UnloadAsset()
    Namespace: IdleKit.Core
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public class LoggingEnvironmentConfigAssetReference : ScriptableObjectReference<ISingleDataProvider<ILoggingEnvironmentConfig>>, IAssetReference<ISingleDataProvider<ILoggingEnvironmentConfig>>

    Constructors

    LoggingEnvironmentConfigAssetReference(ISingleDataProvider<ILoggingEnvironmentConfig>)

    Declaration
    public LoggingEnvironmentConfigAssetReference(ISingleDataProvider<ILoggingEnvironmentConfig> asset)
    Parameters
    Type Name Description
    ISingleDataProvider<ILoggingEnvironmentConfig> asset

    Implements

    IAssetReference<TAsset>
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