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    Interface IStateAction

    An IStateAction is an IAction with the following rules:

    • signifies the intent to alter save data for a user
    • processes that do not lead to save data changes should not be in this class
    • Apply() may involve different IServices and objects
    • is dispatched as an IAction after performing Apply()
    Inherited Members
    IAction.TypesToDispatchAs
    IAction.ResetAction()
    IInjectable.Inject(IResolver)
    Namespace: IdleKit.Core
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IStateAction : IAction, IInjectable

    Methods

    Apply()

    Processes this IStateAction, which will apply changes to the player's save data.

    Declaration
    void Apply()
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