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    Class TimedBoostDataAsset

    Inheritance
    Object
    IKItemContent<ITimedBoostData, TimedBoostData>
    TimedBoostDataAsset
    Implements
    ISingleDataProvider<ITimedBoostData>
    ITimedBoostDataAsset<ITimedBoostData>
    IBoostDataAsset<ITimedBoostData>
    IGuidReferenceableAsset<ITimedBoostData>
    Inherited Members
    IKItemContent<ITimedBoostData, TimedBoostData>.DataType
    IKItemContent<ITimedBoostData, TimedBoostData>.IsLoaded
    IKItemContent<ITimedBoostData, TimedBoostData>._data
    IKItemContent<ITimedBoostData, TimedBoostData>.Data
    IKItemContent<ITimedBoostData, TimedBoostData>.Inject(IResolver)
    IKItemContent<ITimedBoostData, TimedBoostData>.GetData(Action<ITimedBoostData>)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class TimedBoostDataAsset : IKItemContent<ITimedBoostData, TimedBoostData>, ISingleDataProvider<ITimedBoostData>, ITimedBoostDataAsset<ITimedBoostData>, IBoostDataAsset<ITimedBoostData>, IGuidReferenceableAsset<ITimedBoostData>

    Implements

    ISingleDataProvider<>
    ITimedBoostDataAsset<TData>
    IBoostDataAsset<TData>
    IGuidReferenceableAsset<>
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