Show / Hide Table of Contents

    Class StoreUpgradeableCurrencyCollectionData

    Inheritance
    Object
    StoreUpgradeableCurrencyCollectionData
    Implements
    IStoreUpgradeableCurrencyCollectionData
    IStoreEntityData
    IEntityData
    ISavedDataProvider
    IData
    Inherited Members
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class StoreUpgradeableCurrencyCollectionData : IStoreUpgradeableCurrencyCollectionData, IStoreEntityData, IEntityData, ISavedDataProvider, IData

    Constructors

    StoreUpgradeableCurrencyCollectionData()

    Declaration
    public StoreUpgradeableCurrencyCollectionData()

    StoreUpgradeableCurrencyCollectionData(String, Single, Int32, String, Boolean, String[])

    Declaration
    public StoreUpgradeableCurrencyCollectionData(string id, float refreshDurationInSeconds, int numSlots, string buyCurrencyId, bool targetAll, string[] upgradeableCurrencyIds)
    Parameters
    Type Name Description
    String id
    Single refreshDurationInSeconds
    Int32 numSlots
    String buyCurrencyId
    Boolean targetAll
    String[] upgradeableCurrencyIds

    Fields

    _buyCurrencyId

    Declaration
    protected string _buyCurrencyId
    Field Value
    Type Description
    String

    _id

    Declaration
    protected string _id
    Field Value
    Type Description
    String

    _numSlots

    Declaration
    protected int _numSlots
    Field Value
    Type Description
    Int32

    _refreshDurationInSeconds

    Declaration
    protected float _refreshDurationInSeconds
    Field Value
    Type Description
    Single

    _targetAll

    Declaration
    protected bool _targetAll
    Field Value
    Type Description
    Boolean

    _upgradeableCurrencyIds

    Declaration
    protected string[] _upgradeableCurrencyIds
    Field Value
    Type Description
    String[]

    Properties

    BuyCurrencyId

    Declaration
    public virtual string BuyCurrencyId { get; }
    Property Value
    Type Description
    String

    Id

    Declaration
    public virtual string Id { get; }
    Property Value
    Type Description
    String

    NumSlots

    Declaration
    public virtual int NumSlots { get; }
    Property Value
    Type Description
    Int32

    RefreshDuration

    Declaration
    public virtual long RefreshDuration { get; }
    Property Value
    Type Description
    Int64

    TargetAll

    Declaration
    public virtual bool TargetAll { get; }
    Property Value
    Type Description
    Boolean

    UpgradeableCurrencyIds

    Declaration
    public virtual string[] UpgradeableCurrencyIds { get; }
    Property Value
    Type Description
    String[]

    Methods

    CreateEntity()

    Declaration
    public virtual IEntity CreateEntity()
    Returns
    Type Description
    IEntity

    CreateSavedData()

    Declaration
    public virtual ISavedData CreateSavedData()
    Returns
    Type Description
    ISavedData

    Implements

    IStoreUpgradeableCurrencyCollectionData
    IStoreEntityData
    IEntityData
    ISavedDataProvider
    IData
    Back to top Copyright © 2020 East Side Games Inc.