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    Class StoreTimedRewardAvailableAction

    Sent when the IStoreTimedReward is available to be claimed

    Inheritance
    Object
    EntityAction
    StoreTimedRewardAvailableAction
    Inherited Members
    EntityAction._typesToDispatchAs
    EntityAction.TypesToDispatchAs
    EntityAction.Entity
    EntityAction.ResetAction()
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class StoreTimedRewardAvailableAction : EntityAction

    Constructors

    StoreTimedRewardAvailableAction()

    Declaration
    public StoreTimedRewardAvailableAction()

    Properties

    StoreTimedReward

    Declaration
    public virtual IStoreTimedReward StoreTimedReward { get; set; }
    Property Value
    Type Description
    IStoreTimedReward
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