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    Class ProgressGoalStateAction

    Increment the Progression associated with an IGoal

    Inheritance
    Object
    ProgressGoalStateAction
    SetGoalProgressStateAction
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class ProgressGoalStateAction : IStateAction

    Constructors

    ProgressGoalStateAction()

    Declaration
    public ProgressGoalStateAction()

    Fields

    _goal

    Declaration
    protected IGoal _goal
    Field Value
    Type Description
    IGoal

    _progress

    Declaration
    protected double _progress
    Field Value
    Type Description
    Double

    _typesToDispatchAs

    Declaration
    protected Type[] _typesToDispatchAs
    Field Value
    Type Description
    Type[]

    Properties

    Goal

    Declaration
    public virtual IGoal Goal { get; }
    Property Value
    Type Description
    IGoal

    Progress

    Declaration
    public virtual double Progress { get; }
    Property Value
    Type Description
    Double

    TypesToDispatchAs

    Declaration
    public virtual Type[] TypesToDispatchAs { get; }
    Property Value
    Type Description
    Type[]

    Methods

    Apply()

    Declaration
    public virtual void Apply()

    Initialize(IGoal, Double)

    Declaration
    public virtual void Initialize(IGoal goalToProgress, double goalProgress)
    Parameters
    Type Name Description
    IGoal goalToProgress
    Double goalProgress

    Inject(IResolver)

    Declaration
    public virtual void Inject(IResolver resolver)
    Parameters
    Type Name Description
    IResolver resolver

    ResetAction()

    Declaration
    public virtual void ResetAction()
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