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    Class PlotPointSequenceQueuedAction

    The IAction is triggered when an IPlotPointSequenceData is queued to be played after its associated IPlotPointActivationCondition is triggered.

    Inheritance
    Object
    PlotPointSequenceAction
    PlotPointSequenceQueuedAction
    Inherited Members
    PlotPointSequenceAction._typesToDispatchAs
    PlotPointSequenceAction.TypesToDispatchAs
    PlotPointSequenceAction.SequenceData
    PlotPointSequenceAction.ResetAction()
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlotPointSequenceQueuedAction : PlotPointSequenceAction

    Constructors

    PlotPointSequenceQueuedAction()

    Declaration
    public PlotPointSequenceQueuedAction()
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