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    Class PlotPointImageActorData

    Inheritance
    Object
    PlotPointBaseActorData
    PlotPointImageActorData
    Implements
    IPlotPointActorData
    Inherited Members
    PlotPointBaseActorData._position
    PlotPointBaseActorData.Position
    PlotPointBaseActorData._scale
    PlotPointBaseActorData.Scale
    PlotPointBaseActorData._rotation
    PlotPointBaseActorData.Rotation
    PlotPointBaseActorData._layer
    PlotPointBaseActorData.Layer
    PlotPointBaseActorData._layerOffset
    PlotPointBaseActorData.layerOffset
    PlotPointBaseActorData.SetLayerValues(PlotPointLayer, Int32)
    PlotPointBaseActorData.CloneBaseValues(PlotPointBaseActorData)
    PlotPointBaseActorData.SetPosition(Vector2)
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlotPointImageActorData : PlotPointBaseActorData, IPlotPointActorData

    Fields

    _prototype

    Declaration
    protected static GameObject _prototype
    Field Value
    Type Description
    GameObject

    _sprite

    Declaration
    protected Sprite _sprite
    Field Value
    Type Description
    Sprite

    Properties

    Prototype

    Declaration
    public static GameObject Prototype { set; }
    Property Value
    Type Description
    GameObject

    Sprite

    Declaration
    public virtual Sprite Sprite { get; }
    Property Value
    Type Description
    Sprite

    Methods

    Clone()

    Declaration
    public override IPlotPointActorData Clone()
    Returns
    Type Description
    IPlotPointActorData
    Overrides
    PlotPointBaseActorData.Clone()

    CreateActor(Transform)

    Declaration
    public override IPlotPointActor CreateActor(Transform parent)
    Parameters
    Type Name Description
    Transform parent
    Returns
    Type Description
    IPlotPointActor
    Overrides
    PlotPointBaseActorData.CreateActor(Transform)

    Implements

    IPlotPointActorData
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