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    Class PlotPointFramePlayedAction

    The IAction is triggered when an IPlotPointFrameData is played. It would then be possible to resume playing from a specific frame inside the current IPlotPointSequenceData.

    Inheritance
    Object
    PlotPointFramePlayedAction
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlotPointFramePlayedAction : IAction

    Constructors

    PlotPointFramePlayedAction()

    Declaration
    public PlotPointFramePlayedAction()

    Fields

    _typesToDispatchAs

    Declaration
    protected Type[] _typesToDispatchAs
    Field Value
    Type Description
    Type[]

    Properties

    Index

    Declaration
    public virtual int Index { get; set; }
    Property Value
    Type Description
    Int32

    PlotPointFrameData

    Declaration
    public virtual IPlotPointFrameData PlotPointFrameData { get; set; }
    Property Value
    Type Description
    IPlotPointFrameData

    TypesToDispatchAs

    Declaration
    public virtual Type[] TypesToDispatchAs { get; }
    Property Value
    Type Description
    Type[]

    Methods

    ResetAction()

    Declaration
    public virtual void ResetAction()
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