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    Class NetworkStatusChangedAction

    Inheritance
    Object
    NetworkStatusChangedAction
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class NetworkStatusChangedAction : IStateAction

    Fields

    _networkActive

    Declaration
    protected bool _networkActive
    Field Value
    Type Description
    Boolean

    Properties

    NetworkActive

    Declaration
    public bool NetworkActive { get; }
    Property Value
    Type Description
    Boolean

    TypesToDispatchAs

    Declaration
    public Type[] TypesToDispatchAs { get; }
    Property Value
    Type Description
    Type[]

    Methods

    Apply()

    Declaration
    public virtual void Apply()

    Initialize(Boolean)

    Declaration
    public virtual void Initialize(bool networkActive)
    Parameters
    Type Name Description
    Boolean networkActive

    Inject(IResolver)

    Declaration
    public void Inject(IResolver resolver)
    Parameters
    Type Name Description
    IResolver resolver

    ResetAction()

    Declaration
    public virtual void ResetAction()
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