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    Class MakeTradeTypeGoal

    A Goal that is complete when a targeted ITrade has been made by the player.

    Any ITrade with the target Id that matches the Id specified via TradeId will be targeted.

    The number of times the target ITrade must be made by the player to complete the Goal, usually 1. Specified via Amount.

    Each time the player accepts the targeted ITrade the progression will be incremented by 1. Once the target amount is met, the Goal is complete.

    Any @"IdleKit.ITrade?text=Trades" made prior to the Goal becoming active will not count toward it's completion.

    Extends MakeTradeGoal<TGoalData> by implementing IsEligible(ITrade) to check that the ITrade argument passed has the same Id as the one specified in MakeTradeTypeGoalData.

    See MakeTradeTypeGoalData.

    Inheritance
    Object
    Goal<MakeTradeTypeGoalData>
    MakeTradeGoal<MakeTradeTypeGoalData>
    MakeTradeTypeGoal
    Implements
    IGoal
    IActivatable
    IEntity
    IInjectable
    Inherited Members
    MakeTradeGoal<MakeTradeTypeGoalData>.Activate()
    MakeTradeGoal<MakeTradeTypeGoalData>.OnMakeTrade(TradeAcceptedAction)
    MakeTradeGoal<MakeTradeTypeGoalData>.SubscribeActionListener(IEntity)
    MakeTradeGoal<MakeTradeTypeGoalData>.UnsubscribeActionListener(IEntity)
    Goal<MakeTradeTypeGoalData>._id
    Goal<MakeTradeTypeGoalData>.Id
    Goal<MakeTradeTypeGoalData>.GoalData
    Goal<MakeTradeTypeGoalData>.GoalSavedData
    Goal<MakeTradeTypeGoalData>.ActivatableData
    Goal<MakeTradeTypeGoalData>.CurrentProgression
    Goal<MakeTradeTypeGoalData>.TargetProgression
    Goal<MakeTradeTypeGoalData>.NormalizedProgress
    Goal<MakeTradeTypeGoalData>.CanClaim
    Goal<MakeTradeTypeGoalData>.IsActive
    Goal<MakeTradeTypeGoalData>._goalData
    Goal<MakeTradeTypeGoalData>._goalSavedData
    Goal<MakeTradeTypeGoalData>._actionService
    Goal<MakeTradeTypeGoalData>._entityResolver
    Goal<MakeTradeTypeGoalData>._dataService
    Goal<MakeTradeTypeGoalData>._targets
    Goal<MakeTradeTypeGoalData>.Inject(IResolver)
    Goal<MakeTradeTypeGoalData>.Cleanup(IEntityLoaderService)
    Goal<MakeTradeTypeGoalData>.Initialize()
    Goal<MakeTradeTypeGoalData>.Deactivate()
    Goal<MakeTradeTypeGoalData>.Reset()
    Goal<MakeTradeTypeGoalData>.SendGoalActivatedAction()
    Goal<MakeTradeTypeGoalData>.CleanupSubscriptions()
    Goal<MakeTradeTypeGoalData>.SetProgressGoal(Double)
    Goal<MakeTradeTypeGoalData>.ProgressGoal(Double)
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class MakeTradeTypeGoal : MakeTradeGoal<MakeTradeTypeGoalData>, IGoal, IActivatable, IEntity, IInjectable

    Constructors

    MakeTradeTypeGoal(String)

    Declaration
    public MakeTradeTypeGoal(string id)
    Parameters
    Type Name Description
    String id

    Methods

    IsEligible(ITrade)

    Declaration
    protected override bool IsEligible(ITrade trade)
    Parameters
    Type Name Description
    ITrade trade
    Returns
    Type Description
    Boolean
    Overrides
    IdleKit.Gameplay.MakeTradeGoal<IdleKit.Gameplay.MakeTradeTypeGoalData>.IsEligible(IdleKit.Gameplay.ITrade)

    Implements

    IGoal
    IActivatable
    IEntity
    IInjectable
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