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    Interface IPromoSavedData

    Saved data associated with a given IPromo

    Inherited Members
    ISavedData.TimeCreated
    ISavedData.TimeModified
    ISavedData.Load()
    ISavedData.Save()
    ISavedData.Delete()
    ISavedData.Reset()
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IPromoSavedData : ISavedData, IInjectable

    Properties

    IsOpened

    Whether or not the related IPromo has been opened/viewed.

    Declaration
    bool IsOpened { get; set; }
    Property Value
    Type Description
    Boolean

    IsPurchased

    Whether or not the related IPromo has ever been purchased.

    Declaration
    bool IsPurchased { get; set; }
    Property Value
    Type Description
    Boolean

    IsReady

    Whether or not the related IPromo has been made ready (all triggers completed).

    Declaration
    bool IsReady { get; set; }
    Property Value
    Type Description
    Boolean

    ReadyTimestamp

    Unix timestamp when this promo became ready (all triggers completed).

    Declaration
    long ReadyTimestamp { get; set; }
    Property Value
    Type Description
    Int64
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