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    Interface IProduceState

    While in this IGeneratorState, the associated IGeneratorEntity and move to a different IGeneratorState when it is done.

    Inherited Members
    IGeneratorState.GeneratorStateType
    IGeneratorState.CanBuy
    IGeneratorState.CanIncrementGeneratorUnit
    IGeneratorState.CanCollect
    IGeneratorState.CanAutomate
    IGeneratorState.Progress
    IGeneratorState.Enter(IBaseCollectorEntity, IGeneratorState)
    IGeneratorState.Exit(IGeneratorState)
    IGeneratorState.RefreshTimer()
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IProduceState : IGeneratorState, IInjectable
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