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    Class GrantGoalRewardStateAction

    Inheritance
    Object
    GrantPayoutsStateAction
    GrantRewardStateAction
    GrantGoalRewardStateAction
    ClaimGoalStateAction
    Inherited Members
    GrantRewardStateAction._actionService
    GrantRewardStateAction._rewardService
    GrantRewardStateAction._customPayoutRewards
    GrantRewardStateAction.CustomPayoutRewards
    GrantRewardStateAction.Inject(IResolver)
    GrantRewardStateAction.GrantRewards(String[], Int32)
    GrantRewardStateAction.CalculateRewards(String[], Int32)
    GrantRewardStateAction.CalculateReward(IReward)
    GrantPayoutsStateAction._payoutResults
    GrantPayoutsStateAction.PayoutResults
    GrantPayoutsStateAction._typesToDispatchAs
    GrantPayoutsStateAction._currencyService
    GrantPayoutsStateAction._randomService
    GrantPayoutsStateAction.GrantPayouts(CurrencyAmount[])
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class GrantGoalRewardStateAction : GrantRewardStateAction

    Fields

    _goal

    Declaration
    protected IGoal _goal
    Field Value
    Type Description
    IGoal

    Properties

    Goal

    Declaration
    public virtual IGoal Goal { get; }
    Property Value
    Type Description
    IGoal

    TypesToDispatchAs

    Declaration
    public override Type[] TypesToDispatchAs { get; }
    Property Value
    Type Description
    Type[]
    Overrides
    GrantRewardStateAction.TypesToDispatchAs

    Methods

    Apply()

    Declaration
    public override void Apply()
    Overrides
    GrantPayoutsStateAction.Apply()

    ResetAction()

    Declaration
    public override void ResetAction()
    Overrides
    GrantPayoutsStateAction.ResetAction()
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