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    Class GetGeneratorUnitsForAllGeneratorsGoalDataAsset

    Inheritance
    Object
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>
    GoalDataAsset<GetGeneratorUnitsForAllGeneratorsGoalData>
    GetGeneratorUnitsForAllGeneratorsGoalDataAsset
    Implements
    ISingleDataProvider<IGoalData>
    IGoalDataAsset<IGoalData>
    IGuidReferenceableAsset<IGoalData>
    Inherited Members
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>.DataType
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>.IsLoaded
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>._data
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>.Data
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>.Inject(IResolver)
    IKItemContent<IGoalData, GetGeneratorUnitsForAllGeneratorsGoalData>.GetData(Action<IGoalData>)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class GetGeneratorUnitsForAllGeneratorsGoalDataAsset : GoalDataAsset<GetGeneratorUnitsForAllGeneratorsGoalData>, ISingleDataProvider<IGoalData>, IGoalDataAsset<IGoalData>, IGuidReferenceableAsset<IGoalData>

    Implements

    ISingleDataProvider<>
    IGoalDataAsset<TData>
    IGuidReferenceableAsset<>
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