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    Class GeneratorUnitTargetSequenceData

    Inheritance
    Object
    GeneratorUnitTargetSequenceData
    Implements
    IGeneratorUnitTargetSequenceData
    IEntityData
    IData
    Inherited Members
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class GeneratorUnitTargetSequenceData : IGeneratorUnitTargetSequenceData, IEntityData, IData

    Constructors

    GeneratorUnitTargetSequenceData()

    Declaration
    public GeneratorUnitTargetSequenceData()

    GeneratorUnitTargetSequenceData(String, String[])

    Declaration
    public GeneratorUnitTargetSequenceData(string id, string[] generatorUnitTargetIds)
    Parameters
    Type Name Description
    String id
    String[] generatorUnitTargetIds

    Fields

    _id

    Declaration
    protected string _id
    Field Value
    Type Description
    String

    Properties

    GeneratorUnitTargetIds

    Declaration
    public virtual string[] GeneratorUnitTargetIds { get; }
    Property Value
    Type Description
    String[]

    Id

    Declaration
    public virtual string Id { get; }
    Property Value
    Type Description
    String

    Methods

    CreateEntity()

    Declaration
    public virtual IEntity CreateEntity()
    Returns
    Type Description
    IEntity

    Implements

    IGeneratorUnitTargetSequenceData
    IEntityData
    IData
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