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    Class GeneratorModifierIndexChangedAction

    Fired when a ModifierIndexChangedAction is caused by a generator collected enough units to hit a IGeneratorEntity Unit Target.

    Inheritance
    Object
    ModifierAction
    ModifierChangedAction
    ModifierIndexChangedAction
    GeneratorModifierIndexChangedAction
    Inherited Members
    ModifierIndexChangedAction.PreviousIndex
    ModifierIndexChangedAction.NewIndex
    ModifierAction._typesToDispatchAs
    ModifierAction.TypesToDispatchAs
    ModifierAction.Modifier
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class GeneratorModifierIndexChangedAction : ModifierIndexChangedAction

    Constructors

    GeneratorModifierIndexChangedAction()

    Declaration
    public GeneratorModifierIndexChangedAction()

    Properties

    GeneratorEntity

    Declaration
    public GeneratorEntity GeneratorEntity { get; set; }
    Property Value
    Type Description
    GeneratorEntity

    Methods

    ResetAction()

    Declaration
    public override void ResetAction()
    Overrides
    ModifierIndexChangedAction.ResetAction()
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