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    Class EventSettingsDataAsset

    Inheritance
    Object
    IKEventContent<IEventSettingsData, EventSettingsData>
    EventSettingsDataAsset
    Implements
    ISingleDataProvider<IEventSettingsData>
    IEventSettingsDataAsset<IEventSettingsData>
    IGuidReferenceableAsset<IEventSettingsData>
    Inherited Members
    IKEventContent<IEventSettingsData, EventSettingsData>.DataType
    IKEventContent<IEventSettingsData, EventSettingsData>.IsLoaded
    IKEventContent<IEventSettingsData, EventSettingsData>._data
    IKEventContent<IEventSettingsData, EventSettingsData>.Data
    IKEventContent<IEventSettingsData, EventSettingsData>.Inject(IResolver)
    IKEventContent<IEventSettingsData, EventSettingsData>.GetData(Action<IEventSettingsData>)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class EventSettingsDataAsset : IKEventContent<IEventSettingsData, EventSettingsData>, ISingleDataProvider<IEventSettingsData>, IEventSettingsDataAsset<IEventSettingsData>, IGuidReferenceableAsset<IEventSettingsData>

    Properties

    Data

    Declaration
    public override IEventSettingsData Data { get; }
    Property Value
    Type Description
    IEventSettingsData
    Overrides
    IdleKit.Gameplay.IKEventContent<IdleKit.Gameplay.IEventSettingsData, IdleKit.Gameplay.EventSettingsData>.Data

    Implements

    ISingleDataProvider<>
    IEventSettingsDataAsset<TData>
    IGuidReferenceableAsset<>
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