Class EventPhaseStartedStateAction
Inherited Members
Namespace: IdleKit.Gameplay
Assembly: cs.temp.dll.dll
Syntax
public class EventPhaseStartedStateAction : EventStateAction
Properties
Phase
Declaration
public int Phase { get; set; }
Property Value
Type | Description |
---|---|
Int32 |
TypesToDispatchAs
Declaration
public override Type[] TypesToDispatchAs { get; }
Property Value
Type | Description |
---|---|
Type[] |
Overrides
Methods
Apply()
Declaration
public override void Apply()