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    Class CurrencyChangedAction

    Broadcast whenever the ICurrency and its ICurrencySavedData amount changes

    Inheritance
    Object
    EntityAction
    CurrencyAction
    CurrencyChangedAction
    Inherited Members
    CurrencyAction.Currency
    EntityAction._typesToDispatchAs
    EntityAction.TypesToDispatchAs
    EntityAction.Entity
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CurrencyChangedAction : CurrencyAction

    Constructors

    CurrencyChangedAction()

    Declaration
    public CurrencyChangedAction()

    Properties

    Difference

    Declaration
    public double Difference { get; set; }
    Property Value
    Type Description
    Double

    NewValue

    Declaration
    public double NewValue { get; set; }
    Property Value
    Type Description
    Double

    OldValue

    Declaration
    public double OldValue { get; set; }
    Property Value
    Type Description
    Double

    Methods

    ResetAction()

    Declaration
    public override void ResetAction()
    Overrides
    EntityAction.ResetAction()
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