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    Class CurrencyAvailableTriggerData

    Inheritance
    Object
    TriggerData
    CurrencyAvailableTriggerData
    Implements
    ITriggerData
    IEntityData
    IData
    Inherited Members
    TriggerData._id
    TriggerData.Id
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Object.ToString()
    Object.ReferenceEquals(Object, Object)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CurrencyAvailableTriggerData : TriggerData, ITriggerData, IEntityData, IData

    Constructors

    CurrencyAvailableTriggerData()

    Declaration
    public CurrencyAvailableTriggerData()

    CurrencyAvailableTriggerData(String, String)

    Declaration
    public CurrencyAvailableTriggerData(string id, string currencyId)
    Parameters
    Type Name Description
    String id
    String currencyId

    Fields

    _currencyId

    Declaration
    protected string _currencyId
    Field Value
    Type Description
    String

    Properties

    CurrencyId

    Declaration
    public virtual string CurrencyId { get; }
    Property Value
    Type Description
    String

    Methods

    CreateEntity()

    Declaration
    public override IEntity CreateEntity()
    Returns
    Type Description
    IEntity
    Overrides
    TriggerData.CreateEntity()

    Implements

    ITriggerData
    IEntityData
    IData
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