Show / Hide Table of Contents

    Class CollectorEntityDataAsset

    Inheritance
    Object
    IKItemContent<ICollectorEntityData, CollectorEntityData>
    CollectorEntityDataAsset
    Implements
    ISingleDataProvider<ICollectorEntityData>
    ICollectorEntityDataAsset<ICollectorEntityData>
    IBaseCollectorEntityDataAsset<ICollectorEntityData>
    IGuidReferenceableAsset<ICollectorEntityData>
    Inherited Members
    IKItemContent<ICollectorEntityData, CollectorEntityData>.DataType
    IKItemContent<ICollectorEntityData, CollectorEntityData>.IsLoaded
    IKItemContent<ICollectorEntityData, CollectorEntityData>._data
    IKItemContent<ICollectorEntityData, CollectorEntityData>.Data
    IKItemContent<ICollectorEntityData, CollectorEntityData>.Inject(IResolver)
    IKItemContent<ICollectorEntityData, CollectorEntityData>.GetData(Action<ICollectorEntityData>)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class CollectorEntityDataAsset : IKItemContent<ICollectorEntityData, CollectorEntityData>, ISingleDataProvider<ICollectorEntityData>, ICollectorEntityDataAsset<ICollectorEntityData>, IBaseCollectorEntityDataAsset<ICollectorEntityData>, IGuidReferenceableAsset<ICollectorEntityData>

    Implements

    ISingleDataProvider<>
    ICollectorEntityDataAsset<TData>
    IBaseCollectorEntityDataAsset<TData>
    IGuidReferenceableAsset<>
    Back to top Copyright © 2020 East Side Games Inc.