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    Class BasePlotPointActionDataAsset<TData>

    Inheritance
    Object
    BasePlotPointActionDataAsset<TData>
    NextFramePlotPointActionDataAsset
    PanPlotPointActionDataAsset
    WaitPlotPointActionDataAsset
    Implements
    IPlotPointActionDataAsset
    IPlotPointDataAsset<IPlotPointActionData>
    IGuidReferenceableAsset<IPlotPointActionData>
    IPlotPointDataAsset
    IGuidReferenceableAsset
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class BasePlotPointActionDataAsset<TData> : ScriptableObjectBaseData<IPlotPointActionData, TData>, IPlotPointActionDataAsset, IPlotPointDataAsset<IPlotPointActionData>, IGuidReferenceableAsset<IPlotPointActionData>, IPlotPointDataAsset, IGuidReferenceableAsset where TData : class, IPlotPointActionData
    Type Parameters
    Name Description
    TData

    Properties

    Name

    Declaration
    public virtual string Name { get; }
    Property Value
    Type Description
    String

    PlotPointData

    Declaration
    public virtual IPlotPointData PlotPointData { get; }
    Property Value
    Type Description
    IPlotPointData

    Implements

    IPlotPointActionDataAsset
    IPlotPointDataAsset<TPlotPointData>
    IGuidReferenceableAsset<>
    IPlotPointDataAsset
    IGuidReferenceableAsset
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