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    Class AutomateGeneratorTypeGoalDataAsset

    Inheritance
    Object
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>
    GoalDataAsset<AutomateGeneratorTypeGoalData>
    AutomateGeneratorTypeGoalDataAsset
    Implements
    ISingleDataProvider<IGoalData>
    IGoalDataAsset<IGoalData>
    IGuidReferenceableAsset<IGoalData>
    Inherited Members
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>.DataType
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>.IsLoaded
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>._data
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>.Data
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>.Inject(IResolver)
    IKItemContent<IGoalData, AutomateGeneratorTypeGoalData>.GetData(Action<IGoalData>)
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class AutomateGeneratorTypeGoalDataAsset : GoalDataAsset<AutomateGeneratorTypeGoalData>, ISingleDataProvider<IGoalData>, IGoalDataAsset<IGoalData>, IGuidReferenceableAsset<IGoalData>

    Implements

    ISingleDataProvider<>
    IGoalDataAsset<TData>
    IGuidReferenceableAsset<>
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