Class AutomateGeneratorStateAction
Automates a target Generator and removes the automation cost from the player
Inheritance
AutomateGeneratorStateAction
Assembly: cs.temp.dll.dll
Syntax
public class AutomateGeneratorStateAction : IStateAction
Constructors
AutomateGeneratorStateAction()
Declaration
public AutomateGeneratorStateAction()
Fields
_currencyService
Declaration
protected ICurrencyService _currencyService
Field Value
_generatorEntity
Declaration
protected IGeneratorEntity _generatorEntity
Field Value
_typesToDispatchAs
Declaration
protected Type[] _typesToDispatchAs
Field Value
Properties
GeneratorEntity
Declaration
public virtual IGeneratorEntity GeneratorEntity { get; }
Property Value
TypesToDispatchAs
Declaration
public virtual Type[] TypesToDispatchAs { get; }
Property Value
Methods
Apply()
Declaration
public virtual void Apply()
Initialize(IGeneratorEntity)
Declaration
public virtual void Initialize(IGeneratorEntity generatorEntity)
Parameters
Inject(IResolver)
Declaration
public virtual void Inject(IResolver resolver)
Parameters
Type |
Name |
Description |
IResolver |
resolver |
|
ResetAction()
Declaration
public virtual void ResetAction()