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    Class AdvanceStageStateAction

    Inheritance
    Object
    AdvanceStageStateAction
    Namespace: IdleKit.Gameplay
    Assembly: cs.temp.dll.dll
    Syntax
    public class AdvanceStageStateAction : IStateAction

    Constructors

    AdvanceStageStateAction()

    Declaration
    public AdvanceStageStateAction()

    Fields

    _content

    Declaration
    protected IContent _content
    Field Value
    Type Description
    IContent

    _previousStage

    Declaration
    protected IStage _previousStage
    Field Value
    Type Description
    IStage

    _serializationService

    Declaration
    protected SerializationService _serializationService
    Field Value
    Type Description
    SerializationService

    _typesToDispatchAs

    Declaration
    protected Type[] _typesToDispatchAs
    Field Value
    Type Description
    Type[]

    Properties

    Content

    Declaration
    public virtual IContent Content { get; }
    Property Value
    Type Description
    IContent

    PreviousStage

    Declaration
    public virtual IStage PreviousStage { get; }
    Property Value
    Type Description
    IStage

    TypesToDispatchAs

    Declaration
    public virtual Type[] TypesToDispatchAs { get; }
    Property Value
    Type Description
    Type[]

    Methods

    Apply()

    Declaration
    public virtual void Apply()

    AscendCurrentStage()

    Declaration
    protected virtual void AscendCurrentStage()

    Initialize(IContent)

    Declaration
    public virtual void Initialize(IContent content)
    Parameters
    Type Name Description
    IContent content

    Inject(IResolver)

    Declaration
    public virtual void Inject(IResolver resolver)
    Parameters
    Type Name Description
    IResolver resolver

    ResetAction()

    Declaration
    public virtual void ResetAction()
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