Reward | StoreTimedReward |
Inheritance | N/A |
Example | Open a Trunk every 4 hours |
Description | This reward can only be granted after an amount of time defined in StoreTimedRewardData has passed. Once claimed, the timer will reset and the reward will not be available until that duration has passed again. |
Restrictions | See Remarks |
Has fallback | See Remarks |
Sets available | See Remarks |
Sets obtained | See Remarks |
Remarks | This reward type acts as a wrapper around another reward. The internal reward may have its own restrictions and potentially not get rewarded when this reward is claimed. Using a CurrencyReward will solve this potential issue since they can always be claimed. The alternative is to pay very close attention to the reward restrictions and never allow a user to be in a situation where they could claim this reward when the internal reward is not claimable. |