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Reward RandomObtainedCurrencyReward
Inheritance BaseRandomCurrencyReward
Example Get 1 - 5 Obtained Rare Generator Cards
Description This reward uses TagConsumerData to gather obtained Currency into a pool. It then randomly picks from the pool of valid Currency, or falls back if the pool is empty.
Restrictions Target Currency must be available and obtained. It must also match against the associated TagConsumerData. If no Currency meets this criteria the fallback reward will be used instead.
Has fallback true
Sets available false
Sets obtained N/A
Remarks Use these rewards when you don't want to grant a specific Currency, but want to grant something from a pool of generally similar Currencys that the player has already obtained.

Reward Logic