Rarity
IRarityData
IRarityData
is a specific type of ITagData
which can be applied to an IExchangeable
. Each Rarity has a default exchange value which can be used when exchanging or trading the associated IExchangeable
.
Tip
A set of Rarities could include common, uncommon, epic, legendary. When trading IUpgradeableCurrency
, the default exchange values for each IUpgradeableCurrency
can be used to generate an exchange rate via an IExchangeRateMultiplier
object. See IExchangeRateMultiplier
for more details on exchanges.
Each Rarity also has a default ramping increment which is used to calculate an UpgradeableCurrency
's cost in an IStoreUpgradeableCurrencyCollection
. See Store Entities for more information on purchases.
RarityData
RarityData is a concrete implementation of IRarityData
and TagData
. Each UpgradeableCurrency
in IdleKit contains a RarityData. An example usage of Rarities can be found in the missing resources exchange implementation in CanvasUpgradeableCurrencyView
.