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Goal UpgradeGoal
Description An abstract base type that provides much of the shared functionality for Upgradeable Currency upgrade related Goals.
Example N/A
Inheritance Goal
Target The target is specified by the derived implementation of UpgradeGoal.IsValid.
Target Amount The target number of upgrades is specified via the derived implementation of IGoalData.Amount.
Progression The Goal will be progressed by 1 each time a target Upgradeable Currency is upgraded by the player.
Post Activation N/A