Goal | UpgradeGoal |
Description | An abstract base type that provides much of the shared functionality for Upgradeable Currency upgrade related Goals. |
Example | N/A |
Inheritance | Goal |
Target | The target is specified by the derived implementation of UpgradeGoal.IsValid . |
Target Amount | The target number of upgrades is specified via the derived implementation of IGoalData.Amount . |
Progression | The Goal will be progressed by 1 each time a target Upgradeable Currency is upgraded by the player. |
Post Activation | N/A |
Remarks | |