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HitGeneratorUnitTargetsGoal

Goal HitGeneratorUnitTargetsGoal
Description A Goal that is complete when a specified number of Generator Unit Targets" have been hit by the player from any Generator combined.
Example Get 5 customer bonuses
Inheritance Goal
Target Any Generator within the current Stage will be targeted.
Target Amount The number of Generator Unit Targets that the player must hit, specified via HitGeneratorUnitTargetsGoal.Amount. The target amount is relative to the current Generator Unit Targets" of the active Generators when the Goal becomes active. If there are fewer Generator Unit Targets" available than the amount specified via HitGeneratorUnitTargetsGoal.Amount then the maximum number of Generator Unit Targets" available will be used instead.
Progression Each time the player hits a Generator Unit Target the progress will be incremented. If the player hits multiple Generator Unit Targets in one purchase, the progress will be incremented by the number of targets hit. Once the target amount is met, the Goal is complete.
Post Activation Only Generator Unit Target hit after the Goal becomes active will count towards the target progress.
Remarks The target amount is relative to the current Generator Unit Targets of a Generator when the Goal becomes active. For example, if the player has one active Generator at a Generator Unit Target" level of 5, getting to level 6 would complete a Goal with a target amount of 1.