Goal | GetGeneratorUnitsForGeneratorTypeGoal |
Description | A Goal that is complete when the player buys a certain number of units for one or more instances of a specified Generator . |
Example | Get 1000 customers for Dirty Dancer |
Inheritance | Goal |
Target | Any Generator with a StaticDataId that matches the Id specified via GetGeneratorUnitsForGeneratorTypeGoalData.GeneratorId will be targeted by the Goal. |
Target Amount | The number of units that the player must get the target Generator to. Specified via GetGeneratorUnitsForGeneratorTypeGoalData.Amount . |
Progression | The Goal progresses by 1 whenever a targeted Generator reaches the target number of units. |
Post Activation | Generator units that have been accumulated before the Goal becomes active will count towards the target. A Generator purchased by the player after the Goal becomes active will also still be eligible for contribution toward the target. |
Remarks | |