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Goal CollectFromGeneratorTypeGoal
Description A Goal that is complete when the player collects from one or more instances of a specified Generator.
Example Collect from Dirty Burger
Inheritance Goal
Target Any Generator with a StaticDataId that matches the Generator Id specified on the CollectFromGeneratorTypeGoalData will be targeted by the Goal.
Target Amount The number of times the Generator must be collected from by the player. Specified via CollectFromSpecificGeneratorGoalData.Amount.
Progression The Goal progresses by 1 unit every time a targeted Generator is collected from until the target amount is reached, at which point the Goal is complete.
Post Activation Only collections performed after the Goal becomes active will count towards the Goal's progress.