Goal | AutomateGeneratorTypeGoal |
Description | A Goal that is complete when a player automates one or more instances of a specified Generator . |
Example | Automate Ricky's Used Gas |
Inheritance | Goal |
Target | Any Generator with a StaticDataId that matches the Generator Id specified on the AutomateGeneratorTypeGoalData will be targeted by the Goal. |
Target Amount | The number of instances of the Generator which must be automated. Specified via AutomateGeneratorTypeGoalData.Amount . Usually this value would be 1. |
Progression | Each automation of a target Generator progresses the Goal by 1 unit until the target amount is reached, at which point the Goal is complete. |
Pre Activation | Any target Generator that is already automated prior to this Goal being activated will count towards the completion of the Goal. |
Remarks | This Goal is similar to the AutomateGeneratorsGoal but targets instances of a Generator with a specific StaticDataId . |