| Reward | RandomUnobtainedCurrencyReward |
| Inheritance | BaseRandomCurrencyReward |
| Example | Get 1 - 5 Unobtained Rare Generator Cards |
| Description | This reward uses TagConsumerData to gather unobtained Currency into a pool. It then randomly picks from the pool of valid Currency, or falls back if the pool is empty. |
| Restrictions | Target Currency must be available and not obtained. It must also match against the associated TagConsumerData. If no Currency meets this criteria the fallback reward will be used instead. |
| Has fallback | true |
| Sets available | false |
| Sets obtained | true |
| Remarks | Use these rewards when you don't want to reward a specific Currency, but want to reward something from a pool of generally similar Currencys that the player has not already obtained. |